Categories
FMP

12: more Toonshader

The toonshader technique from characters was extended to backgrounds and props, aiming for a seamless 2D aesthetic consistent across characters and the world they inhabit. A key decision was removing textures from assets to maintain visual consistency throughout the project.

Recognizing the need for a uniform visual language, similar toonshader settings were applied to characters, backgrounds and props this ensured a cohesive blend between characters and props.

Leave a Reply

Your email address will not be published. Required fields are marked *