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3D Computer Animation Fundamental

Week: 4 Flour Sack & Bouncing Ball/Fox Jump

Nick explained rig hierarchy and how to use a rig using a simple flour sack rig. Using the flour sack we have to animate a two step walk.

Graph and timeline for flour walk, frame 1, 32, 64 are contact poses with left foot forward. This was animated as a normal walk cycle would be, contact and pass poses first, flipped for each foot then up and down poses, breakdown and inbetween.

Georges session was about squash and stretch and blocking out and planning the fox jump.

These are some of the key frames of my ball bounce/fox jump.

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