I joined the course in week 4 therefore I wasn’t present during week 1 and 2 but I have viewed the recordings of those two sessions. Nick’s session focused on the technical understanding of Maya tools and George’s session focused on animation process in Maya. Week 2 introduced deformation basic animation principles, squash and stretch follow through and overlap. The task was animating a pendulum moving and blocking a fox ball bounce. I did both exercises in and posted them on syncsketch link is below.
3D Computer Animation Fundamentals -> Ball With Tail Jump (syncsketch.com)